GMS currently focuses on foundational movement control and locomotion, while continuing to explore animation and movement gameplay. The directions below may change with development progress and user needs; they do not imply a release date.
- Motion Matching: An experimental integration example is available. Results and suitability depend on the animation data used.
- Mover: A Mover path and companion project examples are in development. The path is not yet recommended for production.
- Movement gameplay: Further GAS-based movement actions, such as climbing and vaulting, remain areas for exploration.
- More movement modes and riding: Swimming, flying, and riding remain possible future directions.