Extension Guide

This section is for advanced users who want to modify GMS to meet their own needs.

Cover.GMS
罗传月武(YueWu)

Author

罗传月武(YueWu)

专注游戏开发和Web技术。

Created: Apr 20, 2025Updated: Sep 10, 2026

Table of contents

Preface

This section is for advanced users who want to modify GMS to meet their own needs. Ordinary users do not need to understand the content of this section.

Blueprint or C++ users can extend.

This article only provides a direction and starting point.

Required knowledge

Creating a movement system is a complex task and there is no one-click solution here. In order to extend GMS more easily, you need to understand the following knowledge before you start customizing.

Animation Blueprint Linking

Using Animation Blueprint Linking

Design Of GMS

You also need to understand the Architecture Design of GMS to know how i organize my code/logic.