Unreal Engine - Generic Game System

Unreal Engine - General Game System (GGS) is a free multi-module code plugin designed to provide foundational functionality for any game.
Unreal Engine - Generic Movement System

The Generic Movement System (GMS) is a comprehensive movement control and animation system composed of two main parts: the Movement Control System and the Animation System.
Unreal Engine - Generic Input System

The Generic Input System (GIPS) is a further enhancement of the Unreal Engine's EnhancedInput module. It supports both Blueprint and C++ development, offering a simple and reusable way to respond to i ...
Unreal Engine - Generic Gameplay Abilities
This document discusses the functional documentation for the Generic Gameplay Ability System (GGA), a free Unreal Engine 5 plugin.
Unreal Engine - Generic Combat System

The Generic Combat System (GCS) is an advanced multiplayer combat system framework built on top of Generic Gameplay Abilities (GAS/GGA) and Generic Input System (GIPS), and both plugins are included i ...
Unreal Engine - Generic Game Framework

Documentation of the Generic Game Framework (GGF) based on the Unreal Engine, including who it applies to, guidelines for users of each system to access the documentation.
Unreal Engine - Generic Inventory System

The Generic Inventory System(GIS) is a powerful, flexible, and easy-to-integrate framework for inventory based systems.
Unreal Engine - Generic AI System

General AI System (GAIS).